11/18/2014

Goat Man npc

Started my first character model for Hubris, Goat Man. Horns & head loosely modeled on an Eland.


11/06/2014

Fire Basket

More little things for the Hubris game.



11/05/2014

More Hubris Assets

Grain sacks, flat version(88 triangles) and bent version(98 triangles). 512 diffuse & normal

10/30/2014

10/29/2014

environment assets

Started working on some assets for recreating a piece of concept art, lots of rocks mostly.






4/16/2014

World of Warcraft - Tier 2 Warlock Reinterpretation

So in the quest to improve my modelling skills I've decided to honor my first character from World of Warcraft, an Undead Warlock. Inspiration initially comes from the many WoW busts by FirstKeeper. When starting I thought the heads on the shoulders were supposed to be skulls but after a closer look it seems they're just heads, but I'm going to stick with the skull concept. Here are some in-progress shots.

Toning down the anger, still trying to closer to the undead look.

Made him a little too angry at first.