Here's a turtle I've been working on. Slightly higher poly than he needed @ 2456
12/06/2014
Started some sculpting on the Orc Female player model for Hubris. Looks like I might need to put this one on hold until we can figure out what approach we'll take for player customization. Waiting on merging the ears into the rest of the mesh or not depending on which direction it takes.
Made a simple rig and did a few animations for the Spider mob, I left the 2 getting hit animations out of the video(they look a little out of place and are very short)