3/19/2014

ArenaNet 2014 Character Art test ZBrush progress

So I've finally found some time to get working on this, I have 9 more days. I've never made a character in Zbrush before so I'm learning a lot by doing this. Had a few days with some crippling ZBrush errors but once I figured out a work-around I'm back on track.



Might go in a little later and skew her proportions to be closer to the concept (concept's pelvis is really high) but right now I'm just focusing on pushing towards the finish in time. Mostly I'm looking forward to unwrapping after my retopology. I have ideas for reusing textures to maximize my UV space I'm only afraid it might break the normals but I'll find out once I get there.

No comments: